Rock Golem - Animation
In this project I tried modeling, rigging and animating a rock golem.
The hard part was modeling and rigging. I don't model often since I'm more invested in 3D rigging and animation.
It was quite weird to rig because the limbs had to move individual, in order to do that it needed to be parentless (I don't mean orphan). Thus I tested with a contraint that parented bones with an influence slider.
It was sure harder to animate because of that, but as far as my current knowlegde goes there isn't a better way.